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Question about "Growing" trigger...

02-24-2004, 11:16 PM#1
BattleBotv8.2
I want a unit grow up, like in Dark Deeds 5.0 RPG. Can some one help me with this, I can't figure it out.
02-25-2004, 12:20 AM#2
Narwanza
for those of us who haven't played this map could you please provide more of an explanation to a grow trigger?
02-25-2004, 12:26 AM#3
BattleBotv8.2
Basicly, you can build multiple units and after X seconds they change into another unit.
02-25-2004, 12:29 AM#4
Narwanza
Unit - Replace
02-25-2004, 12:31 AM#5
BattleBotv8.2
I do it Unit - Create Unit trigger, then wait XSeconds Unit - Replace Last Created Unit but it only replaces last made unit when multiple units are made in seconds, and I want them all to "grow up" in 10 seconds.
02-25-2004, 01:32 AM#6
BattleBotv8.2
I really need help on this soon.
02-25-2004, 01:37 AM#7
Narwanza
Umm.... Every time a unit is created attach a variable to it. Use arrays, and be sure they can't make over 100 of the same unit at the same time. This means everyone in the game, or else you will run into problems with array sizes. You may have to make an array for each player. Anywayz, attach a timer and a variable to each unit. Then when the timer runs out replace the unit with the new one. You may have to use JASS for correct events and such.
02-25-2004, 01:40 AM#8
Shimrra
Use this:
Code:
Animation - Change (your unit)'s size to (100.00%, 100.00%, 100.00%) of its original size
With this, you can change it's length, width, and height.
02-25-2004, 01:46 AM#9
ThyFlame
In Dark Deeds you create a baby from the farm.

After X seconds it becomes a young boy or young girl. (Easily done the boy or girl bit with a simple random command)

After X more seconds it becomes a young man or young woman.


For those of you who didn't understand the meaning of the question.
02-25-2004, 01:49 AM#10
BattleBotv8.2
I dont understand how to do it, since I dont know what to use, like Triggering unit ect.

My mind is not good right now, could you make an example map?
02-25-2004, 01:50 AM#11
Shimrra
The trigger I posted earlier will allow you to change a unit's size through triggers. If you want a totally different unit, try what Narwanza said and replace the unit.
02-25-2004, 01:55 AM#12
BattleBotv8.2
The size changing is totaly fine but the problem is I dont know what to put in the "Unit" part, where you select the triggering unit. Sorry if I am repeating but my headache is worse than normal (I always have a headache thanks to lyme disiese...)

The size changing is totaly fine but the problem is I dont know what to put in the "Unit" part, where you select the triggering unit. Sorry if I am repeating but my headache is worse than normal (I always have a headache thanks to lyme disiese...)
02-25-2004, 01:58 AM#13
Shimrra
you put the unit you want to grow in the unit field. If it's already in the map, just select it, otherwise set it to a variable and the place the variable in the field.

P.S. Hope your headache get's better!
02-25-2004, 02:00 AM#14
BattleBotv8.2
Which varible do I use?

Edit: I have lyme and 2 co-infections, joint pain, light sensitivity, sound sensitivity, memory lose, head ache, along with other symptoms...
02-25-2004, 02:03 AM#15
Shimrra
You would create a unit variable.

I'm sorry you have to have all that... I hope you get better...