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Shop Activation Problem

02-26-2004, 03:56 AM#1
Setreal
In my map I have a shop in the corner of the map, that I would like accesible by all the heros at anytime (eg. you can be in the middle of the map and still use this shop). However nothing I do allows this, max acquistion range, max cast range, etc on the shop and it's select hero etc abilities. Any help would be appreciated.
02-26-2004, 02:52 PM#2
Vexorian
I think it is area of effect
02-26-2004, 06:27 PM#3
Setreal
That's not fixing it either :\ .
02-26-2004, 06:38 PM#4
DoctorDoom
When I quickly checked the object editor it seems that only arcane vaults, voodoo lounges, mercenary camps, etc have the stat of occH. It is set to 200 on all of them. I haven't checked myself but try changing that stat.
02-26-2004, 09:32 PM#5
Setreal
Uh.. Occluder Height (Assuming you were using view raw data), is on all buildings and has nothing to do with this :\ .
02-26-2004, 09:36 PM#6
311
its under gameplay constants shop activation range also sell item range drop item range and tons of other stuff
02-26-2004, 09:49 PM#7
Setreal
Set Sell Item range in gameplay constants to highest and still nothing (I'm not seeing a Shop Activation Range thing there though).
02-27-2004, 01:08 AM#8
311
sorry I though that would be it, sounds like it is........ Hmm weird that should be it, could you tell if it made it a further distance though? maybe it can only be set so far
02-27-2004, 01:59 AM#9
Biflspud
You could just save yourself some trouble and put a shopping peon with an inventory next to the store? Have a trigger watch for that unit getting an item, and then move the item into a hero owned by that player's inventory.

Of course, that wouldn't do anything if the hero's inventory was full, so you'd have to do a more complex system to deal with getting the shopping peon's inventory transferred over at a later point, but it's a workaround, anyway.
02-27-2004, 02:21 AM#10
U8er_L33t
maybe game constants sell item range thing can be set to inifinte in WE editor?
02-27-2004, 02:42 AM#11
GosuSheep
well if you set a range to 99999 it covers the whole map..
02-27-2004, 03:39 AM#12
Setreal
Probally gonna end up having to transfer items via triggers, and yes I know it sounds like the gameplay constants thing would fix it but it doesn't, feel free to try yourself.
02-27-2004, 03:43 AM#13
Vilkacis
Just make the shop easier to access...duh...
02-27-2004, 03:49 AM#14
U8er_L33t
or you can just simply make multiples of them
02-27-2004, 04:01 AM#15
Setreal
It doesn't work like that, it's not like this is a rpg or an AoS style map, this is how it has to go :P. Thanks for all the help anyway guys.