| 02-27-2004, 12:23 PM | #1 |
How do I do if i want earthquake to damage enemies AND slow enemies, otherwise i'll use flamestrike and modify it. So how do i make a trigger that damage enemies that are under the effect of earthquake? And what is "channeling"? |
| 02-27-2004, 01:05 PM | #2 |
Channeling is where you are sitting there 'holding' a spell. Spells that require u to remain standing and stop if you move are channeling spells. f. ex. Blizzard or Death and Decay On the earthquake spell: Data - Damage per second & try adding to the Stats - Allowed Targets |
| 02-27-2004, 01:15 PM | #3 |
Well the problem is that it is "Damage to Buldings" and you can't damage units with the spell itself, so I have to do it with triggers, but how? |
| 02-27-2004, 01:19 PM | #4 |
Oh man... You see the "targets" option I think it's just below "damage to buildings = 50." It will say something like "enemy, structure" add "ground" to the list then your value (50 in this case) will affect enemy buildings AND ground units :) |
| 02-27-2004, 01:29 PM | #5 |
I'm telling you, IT DON'T WORK! This is how it looks: Data - Damage per Second to Buldings 50.00 Data - Effect Delay 0.50 . . . . . . Stats - Area of Effect 250.00 Stats - Buffs Earthquake,Earthquake (Caster) . . . . . . Stats - Targets Allowed Debris, Enemy, Ground, Organic, Structures, Tree Im trying to attack a spider, but it is only slowed. So it don't work. So how do I do a trigger that damage the enemies effected by earthquake? |
| 02-27-2004, 02:52 PM | #6 |
Make a dummycaster and a spell based off of blizzard with no graphics, then you do this trigger. Event - Unit Begins channeling an ability Condition - Ability being cast == Earthquake action - Create unit DummyCaster action - Unit - Issue order (blizzard) at point (target point of (ability being cast)) action - wait until order of casting unit is not equal to (earthquake) action - remove DummyCaster from the game. Edit: maybe it should be order of (triggering unit) I am not sure.. and maybe you need to make the event Unit begins casting an ability. |
| 02-27-2004, 04:08 PM | #7 |
Tack ska testa det, hoppas det funkar! :D Thanks, will test it, hope it works |
