| 02-27-2004, 10:32 PM | #1 |
How do i play the FPS mod? I downloaded it, but im not sure how to use it... the manual type thing didnt really help. |
| 02-28-2004, 08:39 PM | #2 |
i don't think the FPS SDK works out of the box. i had to add a command where player 1 would type /weapon 1 and set the proper weapon variable to true or false or whatever for it to work |
| 11-13-2004, 03:33 PM | #3 | |
Quote:
i used the manual but wen it came time to play, i could nvr see my mouse so i too hav da same problem...and anywayz ther should be a dash forward button |
| 11-13-2004, 05:25 PM | #4 |
BM Mod however, works out of the box. So does the uncompleted minigame map. The FPS Mod map straight from the zip file needs a few things done. You have to first set currentweapon = 2 by opening it or just typing /weapon 2. Then you have to delete every single trigger that deals with grenades because the grenade launching trigger screws everything up. And I think there is a button for everything. It's just that the function is not programmed. I think other keys are detected other than wsad but are just not used, but I'm not sure about that. |
| 11-20-2004, 05:42 PM | #5 |
Guest | I think he meant about how to run the thing. First load the map (a blademaster mod one for exemple), wait till it says "press any key to start map" alt-tab and run the fps.exe thingy and press "locate varible" or something, and when its done (it found a long number) alt-tab back and press any key, press tab and it sould work. |
