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Game Difficulty Problems... need suggestions.

02-28-2004, 01:52 AM#1
Dalten
My adventure/rpg map i'm making will be 1 to 4 players, but I'm kind of limited on idea's on how to adjust the difficulty.

So far, I plan to have all heroes share experience and balance abilities with this in mind. This way, if one player kills x amount of mobs to attain level 10, then two players will both be level 5 after x amount of kills. To do this, I'm going to scale the abilities so that every level of a spell adds the same amount of power, IE, level 6 will be twice as powerful as 3, level 10 twice as powerful as its level 5 counterpart.

I'm sure some of you know Enfo's Hero siege do this and i'm sure other maps, but what other difficulty adjustment systems are there?

Edit: Also, for my map, just adding more creeps doesn't sound good, keep that in mind.
02-28-2004, 10:12 AM#2
PatruX
Make the Creeps harder to kill? (More HP,DMG,Exp etc.)
02-28-2004, 01:47 PM#3
xXEarth-FuryXx
hp handycap. this methos has been used since the original cube d days.