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-=The Enviroment Pack=-

02-28-2004, 03:21 AM#1
Mordrag
I was trying to make something for the Wc3Campaigns community that everyone would know me by other than my skins and maps. I know this is going to help alot of you who are allways searching for all those Models of trees. This has it all baby now, I better start seeing you all makeing maps with this sutff!
02-28-2004, 03:25 AM#2
Mordrag
heres the zip file.
02-28-2004, 03:51 AM#3
ThyFlame
They seem to... lean sideways?
02-28-2004, 04:20 AM#4
Pyrus
some of them do lean sideways but i think it increases the realism. it also could be an optical illusion as the tree pattern is kinda like a cone.
02-28-2004, 04:40 AM#5
Vilkacis
FINALY...so nice...i will use em now....
02-28-2004, 06:12 PM#6
Snake
GJ man. Finally someone posts these.
02-28-2004, 08:19 PM#7
Vilkacis
err how do i use em? the readme file is all ****ed up...do i just import em as they are? wat path do i use for the skins??? HELP ME OUT!
02-28-2004, 08:59 PM#8
Iron_Ian
You should put the shrub models in this path:
Doodads\Ruins\Plants\Ruins_Shrub\

and the OrangeShrubbery and YellowShrubbery textures into
Textures\
02-28-2004, 11:35 PM#9
Mordrag
this should help.
02-28-2004, 11:47 PM#10
Lord Skeith
Oooh nice work ;) How about some snowy trees too! Also... think you could do some ruined walls, better looking flowers and stuff like that... I really need stuff to spif up my project.
02-29-2004, 01:41 AM#11
Dragon
He didn't make the models; merely compiled them.
02-29-2004, 03:36 PM#12
Mordrag
yeah I did'nt do any of them. I just simply made the pack. I am starting to model so I will soon be able to make models.
02-29-2004, 05:37 PM#13
Demon-Reaper
yes... soon :ggani: :ggani: LOL!
02-29-2004, 08:42 PM#14
Leumas
For some reason, I can't get it to work! I've checked and rechecked it over and over, but it still won't work! I downloaded it right off the link right here, but I can't get it to work. Do you have to have ALL the files in there, coz I only put the trees and their paths in there, but...
02-29-2004, 08:48 PM#15
Beam
You'll need to restart the world editor for them to show up.