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Making buildings into doodads.

02-28-2004, 03:22 AM#1
Beam
Say I want to make a human castle into a doodad. I create a new custom doodad and set its model to that of the town hall, keep, and castle. However, once I place my castle doodad, it shows up as a town hall. How do I get it to be the castle model? Any help would be appreciated.
02-28-2004, 03:49 AM#2
ThyFlame
Try just setting the doodad to the castle model.
02-28-2004, 04:05 AM#3
Beam
The problem is that the castle model is the same model as the town hall and keep models. I don't know how to set it to just the castle version of it. I'd like to do this for towers too, but I don't know what to modify.
02-28-2004, 07:10 PM#4
xxstarfallxx
the problem is whenever you place a hall as a unit it appears as the first stage. in order to change this with any hall model:

1.in editor go to required animations names.
2. set the name to whatever you want it to be.

I belive that the castle animation name is upgrade,second

Note:upgrade second it 2 not 1 names you have put in. Doesnt matter which order just make sure they are seperate. Have fun!:D