| 02-28-2004, 03:22 AM | #1 |
Say I want to make a human castle into a doodad. I create a new custom doodad and set its model to that of the town hall, keep, and castle. However, once I place my castle doodad, it shows up as a town hall. How do I get it to be the castle model? Any help would be appreciated. |
| 02-28-2004, 03:49 AM | #2 |
Try just setting the doodad to the castle model. |
| 02-28-2004, 04:05 AM | #3 |
The problem is that the castle model is the same model as the town hall and keep models. I don't know how to set it to just the castle version of it. I'd like to do this for towers too, but I don't know what to modify. |
| 02-28-2004, 07:10 PM | #4 |
the problem is whenever you place a hall as a unit it appears as the first stage. in order to change this with any hall model: 1.in editor go to required animations names. 2. set the name to whatever you want it to be. I belive that the castle animation name is upgrade,second Note:upgrade second it 2 not 1 names you have put in. Doesnt matter which order just make sure they are seperate. Have fun!:D |
