| 02-29-2004, 05:51 AM | #1 |
well , heres my plan : When a unit kill another it give 1 gold ! :( |
| 02-29-2004, 06:08 AM | #2 |
If you mean you want to do it by triggers.... Events: Generic Unit Event - Unit dies Conditions: Actions: Player - Add 1 to Current Gold of Owned of Triggering Unit Dont have worldedit open but im pretty sure thats it |
| 02-29-2004, 12:11 PM | #3 |
umm... not exactly, but close. try: Events: unit- generic unit event- a unit dies Actions: player- add 1 gold to owner of (killing unit) I put bold in the things that you missed. Nothing big, but triggering unit refers to the dieing unit. |
