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Tree Village Up For Download.

02-29-2004, 08:43 PM#1
Beam
Hey cinematic developers. I've been working on this tree village for a while, and I've grown bored of it. A lot of people have said to make it into a cinematic map, but unfortunately, I can't trigger if my life depended on it. So I've decided to throw this out to the public and see what people do with it.

Here are some screens to entice you:











And here is the map for download. Have fun!
03-02-2004, 01:41 PM#2
AoH
Thanks beam..
there would be loads of people that will have it in their cinematics
it´s really good.
03-02-2004, 07:29 PM#3
Tazzy
This may sound noobish, But how you do that get the stuff and ramops and buildings on the Tree of life it hink its called?
And programes needed, i onlt have the normal wc3 TFT ed.
03-02-2004, 10:11 PM#4
lightningorc
well...i doubt anyone would use it in a cinematic because people cant walk on wood.
03-02-2004, 10:49 PM#5
Iron_Ian
Ah nice, it'll give me some help later on with TTOA. (I'm not going to use it, but I'll just look at it for ideas :))
03-02-2004, 11:31 PM#6
iceslushee
wow, just wow you are a god amongst men don't let anyone let you think otherwise. If I may ask will you be creating anymore masterpieces in the near future? this is spectacula!
03-03-2004, 03:42 AM#7
Beam
@Tazzy: I don't use enhanced editors. Everything here is done with the normal world editor. The only thing custom is the legless table model, which you can find in the original thread for this map (link to it is in my sig).

@lightningorc: No they can't walk on wood, but if you're bored enough you can place invisible platforms under it and units will be able to walk on it at that height.

You're welcome Ian :D.

Thank you Iceslushee. I probably will, but it depends on how inspired or motivated I am.
03-03-2004, 07:22 AM#8
Tazzy
Thank you beam, Its a shme your giving this up. It would have been good.
03-04-2004, 08:29 PM#9
Tazzy
May i ask how you attached the wood thnigs to the trees and make the fences look rounded and stuff . Im a HUGE NOOB compered to you.? Sry, Im a good terrianer and stuff. But i dont know alot of things, Wirde anit it.

But any help on how its done i would appiracaet it, Thankz beam PM to me or here. Thanx
03-05-2004, 01:49 AM#10
Beam
Quote:
Originally Posted by Tazzy
May i ask how you attached the wood thnigs to the trees and make the fences look rounded and stuff . Im a HUGE NOOB compered to you.? Sry, Im a good terrianer and stuff. But i dont know alot of things, Wirde anit it.

But any help on how its done i would appiracaet it, Thankz beam PM to me or here. Thanx
The wood things are a custom model. You can download it in the original thread (link in signature). The fences aren't really round. They just have no pathing so I can turn them whatever way I want. Use the / and * keys on the numpad to rotate a selected doodad. It's easier than using control + mouse and easier than editing its rotation through doodad properties.
03-07-2004, 04:22 AM#11
BBDino
Mmmm so good, hopefully someone will take this up, hate to see this terrain lost in the sands of time.
03-10-2004, 09:42 AM#12
Ora|cle
wow. Thats amazeing beam, I also am thanking you. I learned a little bit from it, and thats what i call good terraining.
03-11-2004, 12:45 PM#13
Armel
Wow, really amazing :D . How did you make the scale on the first pic ? I'm making a map with a huge library, and I thought some scales to reach the books on the upper shelves would make it look more realistic, but couldn't find a scale doodad :( . Here is what my map looks like by now (still have to make triggers and to finish the roof):
03-11-2004, 01:08 PM#14
Armel
nevermind, just found out how to do it. sorry for spam
03-12-2004, 07:54 PM#15
DEMANUFACTURE
Nice.........