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Nature's Call - Circle Defense

02-29-2004, 10:54 PM#1
Darky28
Howdy Folks

6 Weeks ago I started making a new map for fun. Its a multiplayer defense map and you might like it ;-)
check it out at:
http://nccd.wc3campaigns.com/
The map is 1.35 mb big and i recomment to play it from 1 to 6 players. 7-12 player might (or definitely will) lagg at the moment (300-500 unit spawns ^^)
Will be playable at 12 persons in a later version.

Have fun

Darky27

PS: Special Thanks goes to AIAndy which helped me a lot with balancing and improvement tips. He must have spend a minimum of 20 hours playing with me. And sadly he is the only one which made it to wave 100 yet.
I suck at my own TD and come just to wave 72 until I get owned ;-)
Special thanks also to all the numerous betatesters like Zalamander, DoCa-Cola, Kerry, ChrydGod and all the numerous people I constantly bugged in the IRC channel.
02-29-2004, 11:31 PM#2
Kirym
I've been waiting for this for a while, Thanks Darky :D

I've been waiting for this for a while, Thanks Darky :D

I've been waiting for this for a while, Thanks Darky :D
02-29-2004, 11:51 PM#3
Iron_Ian
Oh I'll have to give this a run for sure! :D
I was reading about this Saturday, and it sounded like it would be great
:D
03-01-2004, 12:26 AM#4
DoCa-Cola
Good job Darky, now I can finally play it with others, and not have to wait for you to show up and bug me about it. =p

-DoCa:
03-01-2004, 12:29 AM#5
Mech-Sheep
OMG!

The sheep HAS to be the first wave! THE SHEEP SHALL GET ITS REVENGE!
03-01-2004, 04:36 AM#6
draconicman
link doesnt work...
03-01-2004, 07:13 AM#7
Alfred
XD i have also beta tested with u :P
03-01-2004, 07:59 AM#8
Saikann
Well, when i click the link, it says i am unauthorized to enter the page.
03-01-2004, 08:06 AM#9
SoulReaver
The link dosent work, fix it
03-01-2004, 10:38 AM#10
Darky28
my ISP is having difficulties it seems. I told him to fix the problem
03-01-2004, 04:36 PM#11
KIller_SpaZZ
pure ownage !!!!!!!
03-01-2004, 07:00 PM#12
Darky28
I uploaded a new version of the map which adresses a desync issue at start.
It seems War3 dislike huge aquisition range values ;-)
03-04-2004, 12:07 AM#13
KiL_JaedeN103
Very nice! I like how you added the Undead Merchants, Troll Merchant, etc.
03-04-2004, 03:13 AM#14
KiL_JaedeN103
I played the map tonight, reached wave lvl 59 with my friend, and we really had alot of fun. But while we were playing it, I've knowticed a few things about it that you might wanna check out.

- My lvl1 worker got stuck teleporting at top right corner of map by clicking it on the mini map and is selectable but cannot do any actions with it, after buying some watcher wards. The unit just keeps on teleporting constantly... =\
-Advanced Buildings=Obelisk Dragon Tower at Tier2 when upgraded loses damage? Whys that? But the Carrion Swarm damage does increase within each level up. I ask why because when I compared it with the Nerubian and others they all have same damage and they're numbers go up instead of the Dragons going up they go down. =(

Great map, keep up the good work! ;)
03-06-2004, 02:17 AM#15
DoCa-Cola
I'm wondering, did AiAndy beat it? or did he lose? Not that it matters really.

I was playing on BNet a few hours ago, My opponents were dead by level 25, but I prevailed, and beat the game! Here's a screenshot of cinematic that awaited me on victory.