| 03-01-2004, 07:52 AM | #1 |
when i use the function follow unit orientation the cinematic skips all other cameras that don't have a follow command or a follow command that don't move the camera, how can i fix this problem ??? |
| 03-05-2004, 09:22 PM | #2 |
I'm not sure if I completely understand but what I think is that it sounds as if your locking a camera to a unit when it moves. If your locking the camera to a unit, the other camera's (someone correct me if I'm wrong) won't fire. It would defeat the purpose of locking a camera to a unit if you moved to a different camera. |
| 03-10-2004, 12:43 PM | #3 |
thenx i think i understend it, but it now what bothers me how com i can swap cameras if i use lock to unit target. o_O |
| 03-10-2004, 05:55 PM | #4 |
Try to unlock the camera just before you apply the new camera. |
