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Sound Problems

03-06-2004, 04:27 AM#1
Mephisto
I have this huge sound problem.



Heres the example:

Cinematic Starts: Map Starts

Apply Cam 1
Fade out 0.00
wait 1 sec
play sound: intro.wave

_______________

Now when I test map, the sounds starts like in 40 seconds.................................... why is that? :o
03-06-2004, 08:32 PM#2
Nieffed
Events-Map initialization
Conditions-
Actions-Cinematic mode on for all players
+fade out over 1.0 seconds
+wait +1 second
+fade in over 1.0 seconds
+apply camera 001
+play sound: intro.wav

Hope this helps :D
03-07-2004, 02:05 AM#3
Iron_Ian
Quote:
Originally Posted by Nieffed
Events-Map initialization
Conditions-
Actions-Cinematic mode on for all players
+fade out over 1.0 seconds
+wait +1 second
+fade in over 1.0 seconds
+apply camera 001
+play sound: intro.wav

Hope this helps :D

Yeah, I'm pretty sure you can't play music at the very start of an initialization trigger. You have to add a wait action.