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Unskinnables :'(

03-06-2004, 05:33 PM#1
macotee-east
okay i've tried skinning blizzard and i'm pretty sure this doesn't work. is there anyone who knows all of the things that can't be skinned? it would be nice to know before i waste hours trying
03-06-2004, 07:14 PM#2
tufy
Everything is skinnable, if you know a bit of mdl editing.
03-06-2004, 10:06 PM#3
macotee-east
Quote:
Originally Posted by tufy
Everything is skinnable, if you know a bit of mdl editing.
how bout if i don't
03-08-2004, 11:36 PM#4
Darkeggy
You want to edit models? or skins? Because skins are much easier to edit than models are, unless you know what you're doing.
03-09-2004, 10:44 PM#5
macotee-east
skins, mainly the blizzard one and some of the other abilities that dont seem editable
03-09-2004, 10:52 PM#6
Shadow_Strike
its the particle emmiters that are blue, i changed rain o chaos to blue instead of red, but the fire particles were red so.......
03-09-2004, 10:56 PM#7
macotee-east
so how do i change blizzard?
do i have to start modeling or what
03-09-2004, 10:56 PM#8
Aznwhore
get wc3 image extractor II
03-09-2004, 10:58 PM#9
macotee-east
i have it. could you just guide me through making blizzard look like fire???
03-09-2004, 10:59 PM#10
Aznwhore
search for the blizzard logo in image extractor...it might have it, if it dont, i dont think u can skin it
03-09-2004, 11:25 PM#11
LordHand
It can't be done.
03-10-2004, 06:56 PM#12
Bill the Butcher
Use Rain of Fire, heh.
03-11-2004, 07:52 AM#13
tufy
Here's a little guide to editing particle emmitter colors:

1. Get a program that can convert .mdx models to .mdl (see downloads section)

2. Find Blizzard's effect (Abilities/Spells/Human/Blizzard/BlizzardTarget.mdx) and convert it to mdl using above converter

3. Open mdl file in notepad (not Word!!!). Scroll all the way to the bottom, where you see certain part of text saying "Particle Emmitter..."). You'll see certain numbers like position, size, frames, textures. You want to find three lines that have three numbers each. Those numbers state different colors in RGB and range from 0 to 1. If you want to set a different color, you have to set RGB numbers to correct values. For instance, if you want complete red, set red to 1 and both other to 0.

4. Save and convert edited file back to mdx using above converter.

5. Import in your map and enjoy.
03-11-2004, 08:19 AM#14
Lord_Garithos
Is it posible to change flame strike to "frost strike" with that way ?

I wanted to do campaing few weeks ago, but i was not able to make blue flame strike ;)
03-11-2004, 08:40 AM#15
tufy
Quote:
Originally Posted by Lord_Garithos
Is it posible to change flame strike to "frost strike" with that way ?

I wanted to do campaing few weeks ago, but i was not able to make blue flame strike ;)

I'm not sure how flame strike is composed, but if it's based on particle emmiters, you can do that. You could even set alpha channel to partially transparent, making it look like ice. And if you change the base texture to look like ice...