| 03-07-2004, 06:57 PM | #1 |
Say I wanna create another effect on the same units that I just destroyed the effect on. How can I do that without reselecting units within the range of the caster? Because in the previous loop, I removed all units from TempGroup. So is there a way to choose those units I just removed the effect on to make a new special effect. Or is there another way? o_O |
| 03-07-2004, 07:13 PM | #2 |
why dont you just create an unit variable and then let the speciel effect created at the unit's in that variable ? |
| 03-08-2004, 01:13 PM | #3 |
You're problem is that you're removing the units from tempGroup. If you need tempGroup for something else, use another variable. If you have tempGroup still intact, you should just be able to pick every unit it in and remove the special effect. I don't think there isn't any other practical way. Maybe I'm misunderstanding something; posting your trigger would make your problem more clear. |
