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The Attribute System

03-08-2004, 01:20 AM#1
Antolone
Anyone know how to make a system where when you level you receive stat points that add to strength, agility, dex, etc. And a skill system where when you level you have 7 skills to choose from? If its possible a menu that has allows 12 more skills?

Example:
Level Up > Press ESC and a list pops up to check stat list or skill list.
Stat List > Strength, Agility, Dexterity, Knowledge, Constituation.
Skill List > Skills given to that character, a maximum of 7.
03-08-2004, 04:46 AM#2
Draco
Quote:
Originally Posted by Antolone
Anyone know how to make a system where when you level you receive stat points that add to strength, agility, dex, etc. And a skill system where when you level you have 7 skills to choose from? If its possible a menu that has allows 12 more skills?

Example:
Level Up > Press ESC and a list pops up to check stat list or skill list.
Stat List > Strength, Agility, Dexterity, Knowledge, Constituation.
Skill List > Skills given to that character, a maximum of 7.

Sure is, you just have to know triggering fairly well. You will be using the "Dialog" trigger events, conditions, and actions. You need to have dialog and dialog array variables also to refer to the events and conditions.
03-08-2004, 01:39 PM#3
Vexorian
try this:
http://www.wc3campaigns.com/showthread.php?t=45102