| 03-09-2004, 02:29 AM | #1 |
the prob is, that my item to spell ICON doesnt show up. niether do the sfx and buffs i put in just to check. the thing is... the effect of the item works. the item spell thing is "Item Life Bonus (Greater)" its really bugging me, cause im making this hero, and its taken like over a week with all this experimenting and stuff, but man this is an AWESOME hero... got off topic there ^_^ |
| 03-09-2004, 02:42 AM | #2 |
from what i understand you are changing an item ability to a hero spell and the icon does not show up and you get the face. have you tried an alternative icon or changed the icon pos. i assume you unchecked the item box. try that and report back cause i still am not quite sure whats the prob. |
| 03-09-2004, 02:42 AM | #3 |
Hey, try this. Make 3 dummy skills, passives preferably, that do nothing. Then add the icon you want the spell to have to those dummy spells. Then, make some triggers, preferably 3 (one for each spell level), and have each one look like this: Code:
Learn 1
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to (Your Spell)
(Learned skill level) Equal to 1
Actions
Trigger - Turn off (This trigger)
Unit - Add (Dummy Spell 1) to (Learning Hero)Code:
Learn 2
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to (Your Spell)
(Learned skill level) Equal to 2
Actions
Trigger - Turn off (This trigger)
Unit - Add (Dummy Spell 2) to (Learning Hero)Code:
Learn 1
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to (Your Spell)
(Learned skill level) Equal to 3
Actions
Trigger - Turn off (This trigger)
Unit - Add (Dummy Spell 3) to (Learning Hero)With this, you can simulate an icon. The hero will have the effect, but the icon for the actual item ability won't show, that is why you must give him the Dummy spell; so the icon shows... get it? Hope this works! |
| 03-09-2004, 01:20 PM | #4 |
are you sure theres no way to avoid this? cause i mean well my hero has like 4 spells right. 3 of those are triggers. one of them branches off into 2 more spells (spellbook) and omfg, well lets just say the spell book took 12 triggers. and 1..2,3... 4... 4 spells. i guess the good thing is... its a unit ability so it only has 1 level. forgot to tell you that. P.S. does anyone know if all the other smilies will ever come back? |
| 03-09-2004, 03:26 PM | #5 |
hey thx dude! i wa shaving the same problem with one ofmmy hero skills, but that one increased mana ^^~! i can very much use this! |
| 03-09-2004, 09:42 PM | #6 |
Simply check item off and hero on. Then save the map, BEFORE giving it to the unit run the game, and it will list it is hero with all of the necassary spots. |
| 03-09-2004, 10:00 PM | #7 |
seriously? thats easy and simple... thanx mate!! |
| 03-09-2004, 10:04 PM | #8 | |
Quote:
o_O Pfft. ;) Anyways, Erw, hope my solution helped... (mumbles) ...and Osiris' too... ^_^ |
| 03-09-2004, 11:07 PM | #9 |
ok, you didnt get my.. something err. yeah. its a UNIT skill not hero. and also its added by triggers. and osiris' is i think for getting it to show up on the hero abilities list ;) |
| 03-10-2004, 07:34 AM | #10 |
i think thats same dude... as long as it isnt an item ability anymore... but what i should do is like, not make it an item ability: false hero ability: true, and then restard WE?? |
| 03-10-2004, 09:21 PM | #11 |
no, he was answering a different problem. my problem is in game the icon does not show up on the unit which it was added too. |
