| 03-09-2004, 04:39 AM | #1 |
Ok, for the Diablo game, the assassin will have some hard to make abilities, and I have all of them ready except for two, tiger strike and dragon claw. More explained: tiger strike is auto casting wen attacking (like searing arrows but with no addional damage). then, once the assassin attacks with the tigersrike, an orb will appear and so will a new ability; dragon claw. if dragon claw is used, it will destroy or kill or remove the orb. dragon claw could be like storm hammer with no stun. so for everytime the assassin attacks, an orb comes up; but with the maximum of 3 orbs, and dragon claw comes up too. the orbs can be a damage multiplier: 1 orb = x1; 2 orbs = x2; 3 orbs = x3. Both abilities will not be hero abilities, and will only be 1 level each. These seem extremely difficult to make, and for anyone who knows how to fulfill my request, I would be extremely greatful, and would also give credit to such a person ^_^ . If anyone even under stands my request, I would really like this to work, it seems like a good idea for a diablo game. :> |
| 03-09-2004, 04:54 AM | #2 |
You can add/remove your ability when the unit attacks with the trigger Unit-Add ability, but thats about as much help as i can give you with this. :( |
| 03-09-2004, 06:58 AM | #3 |
Yes, you can add/remove abillies and count the number of orbs, then when someone casts the second spell, fire another trigger that will do what you want it to do for the abillity. |
