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music/sound problem

03-09-2004, 03:22 PM#1
ChickenFight
i have this problem, when i try to get a music or a sound to play during my cinematic, it doesn't play, the trigger i've used is play sound or play music... what am i doing wrong?
03-09-2004, 03:45 PM#2
Magic
Hmmm. Make sure it has actually been imported into the Sound module.
If it's an mp3, it's bitrate can't be lower than 128 kbps.

Try those, first.
03-09-2004, 05:26 PM#3
ChickenFight
Quote:
Originally Posted by Magic
Hmmm. Make sure it has actually been imported into the Sound module.
If it's an mp3, it's bitrate can't be lower than 128 kbps.

Try those, first.
yeah i import them and save them as a sound then i make a trigger but it does play during the game, ive also tried this with music, also when i play the song one media player it says its going 128K bit/ second

EDIT: oh yeah and i forgot to mention, even a normal fellhound sound doesn't work
03-09-2004, 06:08 PM#4
Magic
Hmm. I remember a bug that stopped sounds working if you clicked the Test Map button.
You may want to try the map development area to solve this mystery then.
03-09-2004, 06:43 PM#5
ChickenFight
ok, thanks for your help