| 03-10-2004, 06:06 PM | #1 |
Will this trigger work ? Choosed TUED Events Dialog - A dialog button is clicked for ChooseRace Conditions (Triggering player) Equal to Player 1 (Red) (Triggering player) Equal to Player 2 (Blue) (Triggering player) Equal to Player 3 (Teal) (Triggering player) Equal to Player 4 (Purple) (Triggering player) Equal to Player 5 (Yellow) (Triggering player) Equal to Player 6 (Orange) (Triggering player) Equal to Player 7 (Green) (Triggering player) Equal to Player 8 (Pink) (Triggering player) Equal to Player 9 (Gray) (Triggering player) Equal to Player 10 (Light Blue) (Triggering player) Equal to Player 11 (Dark Green) (Triggering player) Equal to Player 12 (Brown) Actions If ((Triggering player) Equal to Player 1 (Red)) then do (Unit - Create 1 Castle for Player 1 (Red) at (Center of (Playable map area)) facing 0.00 degrees) else do (If ((Triggering player) Equal to Player 2 (Blue)) then do (Unit - Create 1 Castle for Player 2 (Blue) at (Center of (Playable map area)) facing 0.00 degrees) else do (If ((Triggering player) Equal to Player 3 (Teal)) then do (Unit - Create 1 Castle for Player.... (it continues that way all the way to player 12 |
| 03-10-2004, 06:46 PM | #2 |
Here's how I'd do it. ============ Choosed TUED Events: Dialog - A dialog button is clicked for ChooseRace ---- Actions: Unit - Create Unit (Create 1 Castle for (Triggering Player) at (Center of (Playable map area)) facing 0.00 degrees) |
