| 10-11-2002, 04:38 PM | #1 |
After having my WC3 patched with the 1.03, I can´t edit the position of hero skills anymore. I use WEE 1.2.1 and successfully repositioned the skills lots of time before. (DOS-window > copying the edited <race>AbilityFunc.txt in Units\<race>AbilityFunc.txt) Is there anyone, who already know, how to fix it ? Thanks Gozai |
| 10-11-2002, 08:46 PM | #2 |
Guest | in changing some of the skills (ex. Frost Armor (autocast) ) and preparing the way for the Spell Editor, Blizzard put ability .txt in patch.mpq which overwrites all changes to the map. :nono: BAD MOVE Blizz! |
| 10-11-2002, 11:09 PM | #3 |
at the begging of the map make an action: preload file (whatever file).slk/txt and it will ver ride the patch.mpq one i think... |
| 10-11-2002, 11:52 PM | #4 |
How do I "preload" a file ? By Trigger ? Please explain. Thanks Gozai |
| 10-12-2002, 12:33 AM | #5 |
An ACTION. Pay attention please. |
| 10-12-2002, 11:00 AM | #6 |
Oh THANK YOU Fear.Factor for descending to my level, giving me this in-depth information. You are so much of a help. - Which event do I have to use ? Map Initialization or anything else ? - Is Game - Preload File enough or do I have to start it with Game- Begin Preloading ? - Which files do I have to preload ? Only the edited <race>abilityfunc.txt or anything else ? |
| 10-12-2002, 12:43 PM | #7 |
he said at the BEGINNING of the map!!!!!!!!!!!!!!!!!!!!!!! event: map initalization condition: none action: preload file |
| 10-12-2002, 04:13 PM | #8 |
No need to shout. I tried Event - Map Initialization Condition - none Action - Preload HumanAbilityFunc.txt Action - Preload NightElfAbilityFunc.txt Action - Preload OrcAbilityFunc.txt Result: nothing I asked what I asked for a reason. I think impoliteness is not the right answer on this forum, which I generally consider being high above all others I know. - edit - I just read the list of files that can´t be imported anymore and since the files above are the only ones, that I need to change, I shouldn´t have a problem. But I have. I used MPQ2K to implement the edited files, which worked fine before the patch. Maybe the MPQ2K has problems after the change ? The storm.dll e.g. can´t be the same after the patch. Is there another way to implement the above mentioned files in a map? Thanks Gozai |
| 10-12-2002, 07:04 PM | #9 |
is it single player? cause if it is you could just edit patch.mpq but if itsmultiplayer thats hard though i have herd of (never played) a map called everquest that some how changed the mpq and included in the map over b.net though that would make the file huge and it would take FOREVER to load |
| 10-12-2002, 07:18 PM | #10 |
It is a multiplayer map indeed. And I still don´t know, how to Preload the 3 files correctly (if this is the way to solve the problem) to get the buttonposition change back to work. Are you able to explain it to me? |
