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Positioning Skills doesn?t work after 1.03

10-11-2002, 04:38 PM#1
Gozai
After having my WC3 patched with the 1.03, I can´t edit the position of hero skills anymore. I use WEE 1.2.1 and successfully repositioned the skills lots of time before.
(DOS-window > copying the edited <race>AbilityFunc.txt in Units\<race>AbilityFunc.txt)

Is there anyone, who already know, how to fix it ?

Thanks
Gozai
10-11-2002, 08:46 PM#2
Guest
in changing some of the skills (ex. Frost Armor (autocast) ) and preparing the way for the Spell Editor, Blizzard put ability .txt in patch.mpq which overwrites all changes to the map. :nono: BAD MOVE Blizz!
10-11-2002, 11:09 PM#3
ChronOmega
at the begging of the map make an action: preload file (whatever file).slk/txt and it will ver ride the patch.mpq one i think...
10-11-2002, 11:52 PM#4
Gozai
How do I "preload" a file ? By Trigger ?
Please explain.

Thanks
Gozai
10-12-2002, 12:33 AM#5
ph33rb0
An ACTION. Pay attention please.
10-12-2002, 11:00 AM#6
Gozai
Oh THANK YOU Fear.Factor for descending to my level, giving me this in-depth information. You are so much of a help.

- Which event do I have to use ? Map Initialization or anything else ?
- Is Game - Preload File enough or do I have to start it with Game- Begin Preloading ?
- Which files do I have to preload ? Only the edited <race>abilityfunc.txt or anything else ?
10-12-2002, 12:43 PM#7
Phil_123
he said at the BEGINNING of the map!!!!!!!!!!!!!!!!!!!!!!!

event: map initalization
condition: none
action: preload file
10-12-2002, 04:13 PM#8
Gozai
No need to shout.

I tried

Event - Map Initialization
Condition - none
Action - Preload HumanAbilityFunc.txt
Action - Preload NightElfAbilityFunc.txt
Action - Preload OrcAbilityFunc.txt

Result: nothing

I asked what I asked for a reason. I think impoliteness is not the right answer on this forum, which I generally consider being high above all others I know.

- edit -
I just read the list of files that can´t be imported anymore and since the files above are the only ones, that I need to change, I shouldn´t have a problem. But I have.

I used MPQ2K to implement the edited files, which worked fine before the patch. Maybe the MPQ2K has problems after the change ? The storm.dll e.g. can´t be the same after the patch.
Is there another way to implement the above mentioned files in a map?

Thanks
Gozai
10-12-2002, 07:04 PM#9
ChronOmega
is it single player?
cause if it is you could just edit patch.mpq but if itsmultiplayer thats hard though i have herd of (never played) a map called everquest that some how changed the mpq and included in the map over b.net though that would make the file huge and it would take FOREVER to load
10-12-2002, 07:18 PM#10
Gozai
It is a multiplayer map indeed. And I still don´t know, how to Preload the 3 files correctly (if this is the way to solve the problem) to get the buttonposition change back to work.
Are you able to explain it to me?