| 03-11-2004, 03:28 AM | #1 |
I know there's a JASS function to remove the standard buttons like Attack and Move and stuff, but apparently the tutorial section is down (dammit) so I couldn't get to the JASS tutorial... So, can someone tell me what the function is for removing Patrol? |
| 03-11-2004, 06:13 AM | #2 |
| 03-11-2004, 08:21 AM | #3 |
Sadly, Patrol is not a good button to remove, in fact, none of the buttons are a good buttons to move. If you manage to remove Patrol, you can't follow a unit, as following a unit for some strange reason uses patrol. Other then the fact that i haven't seen someone manage to remove the patrol button, as i don't think there is a ID for it. However, if it does have a ID, this is the function to use. call UnitRemoveAbility( unit, integer ) <-- is the one to bet on. I also remember seeing some function in tha jass vault (the link youma pasted) Cubasis |
| 03-11-2004, 04:07 PM | #4 |
Patrol is bound to Move, so in order to remove Patrol you need to remove Move, which I bet you don't want to do. call UnitRemoveAbility(unit, 'Amov') |
