| 03-12-2004, 03:25 AM | #1 |
Ok, this is purely an survey, i want to know which of these reward systems would be most appealing for you, as a person playing my TD. note, players currently already gain a steadily increasing gold reward for completing each level, but this reward would be for if they had leaked 0 units. note #2: there is a small AoS/Footywar style battle in the center of the map, for extra gold for the players. reward idea 1: having players recieve a % additional amount of the general level completion reward. reward idea 2: having players recieve a % of their computer ally's gold each round (thus putting more pressure on them to help the comp army kill stuff) reward idea 3: bonus based on current amount of gold they have when the level is completed. reward idea 4: having a researchable upgrade which gives them a static bonus (based on the level of the upgrade) when the level is complete. thanks for any feedback, AnArKi Edit: all of these are a "no leak" reward. Edit#2: the 3rd option down should be "reward 3" not "reward 4" |
| 03-12-2004, 04:35 AM | #2 |
Definantly 1 or 2, i dont rly like the no leak reward, the ally gold thing wuld prolly work well |
| 03-12-2004, 05:46 AM | #3 | |
Quote:
|
