| 03-13-2004, 01:25 AM | #1 |
Im having a problem with the function GetUnitLevel in USMWE, maybe its a bug... Look the example: ------ Event: Unit - A unit owned by Neutral Hostile Dies Condition: (Level of(Dying Unit)) Equal to 1 Actions: Item - Create a Tome of Experience at (Position of (Dying Unit)) ------ This work on Warcraft III World Editor, but in USMWE dont, and when i try to open my map with World Editor the map crashes... can someone tell me how to fix this problem? |
| 03-13-2004, 06:38 PM | #2 |
You could just replace the get level function with a normal world editors Integer comparison (level of(dying unit) Equal to 1. Or its something like that. |
| 03-13-2004, 11:15 PM | #3 | |
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| 03-14-2004, 03:05 AM | #4 | |
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| 03-14-2004, 03:43 AM | #5 |
Why cant you make the trigger in the normal WE, then copy and paste it into the UMSWE. Though you could just use a normal Integer comparison.... |
