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Blizzard.j

03-13-2004, 06:30 AM#1
tichondrius255
Is there a way to import blizzard.j to a map without making a mod and using my new settings..

thx in advance
03-13-2004, 01:01 PM#2
Cubasis
Besides the fact that you double-posted this thread, no, you can't. Well, you can, but then your settings will not work if it is the first map a player plays, it will only work if they've played any other map first.

If it's single-player, and you're making a justifyable "mod", then you can make your own war3patch.mpq, or sumtin, but yeah.

Cubasis
03-13-2004, 01:47 PM#3
35263526
Quote:
Originally Posted by Cubasis40
Besides the fact that you double-posted this thread, no, you can't. Well, you can, but then your settings will not work if it is the first map a player plays, it will only work if they've played any other map first.

If it's single-player, and you're making a justifyable "mod", then you can make your own war3patch.mpq, or sumtin, but yeah.

Cubasis

Why do you want a custom blizzard.j in your map? In general there is no need unless you're making a mod.
03-16-2004, 03:51 AM#4
tichondrius255
sorry bout double post... i assure u, it was an accident..

As i said before I am making a map with twelve races and the hero thing was bothering me so i exported blizzard.j for war3x.mpq and i edited to have the hero limit to one in their...

Oh and i think u can import it to a normal map... I think i did it, I imported the file and i changed the path from war3map\blizzard.j or something to scripts\blizzard.j and it seems to be working fine.
03-16-2004, 05:37 PM#5
x0rcist
theres no reason why that wouldnt work, good luck