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How do you keep floating text from disappering??

03-13-2004, 08:52 PM#1
BeyondFerocity
I have triggers that create floating text, and I want that floating text to remain from the start of the map until the map is finished, but eventually all of them disappear after a few minutes ( give or take ). I'm curious if this is fixable, or if I just left something out. Thanks in advance.
03-13-2004, 09:04 PM#2
LicheMaster
find out how many minutes it takes and then do this

trying
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Floating Text - Create floating text that reads blabla at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
-------- Then comes the minutes --------
Trigger - Run trying <gen> (ignoring conditions)

remember to replace the "Then comes the minutes" with "wait" in real minutes