| 03-15-2004, 08:17 PM | #1 |
I've been trying to extract the fire doodads with wc3viewer to remove smoke (I supposed there are particle emitters for the flames and different ones for the smoke), so I could make some aura of fire for a hero in my cinematic, but, as could be expected, it is nowhere to be found (not even at the location specified by the path in the editor). Please how can I extract it ? |
| 03-16-2004, 11:00 AM | #2 |
Please someone answer me |
| 03-16-2004, 05:31 PM | #3 |
Search for "FirePillar" and it should bring up what you want. |
| 03-16-2004, 08:50 PM | #4 |
Thanx, but where do I have to search for it ? There is nothing matching this on the forum or on google, and neither in wc3viewer. |
| 03-16-2004, 08:51 PM | #5 |
plz dont bump ur posts.....that is the eziest way to lose ur thread... btw, i dont think the smoke is part of the skin |
| 03-16-2004, 08:58 PM | #6 |
Don't think either : if you look in the editor, the doodad has no model and is using a purple square. It seems the model is only a few particle emitters with no poly model. This must be why wc3viewer, that doesn't show particles very well, can't find the model. So I thought (and hoped) someone might have a way to get it using another program. |
| 03-16-2004, 09:03 PM | #7 |
jass editor sound good to u? |
| 03-16-2004, 09:18 PM | #8 |
Never tried my hand at jass, but I thought it was only used for programmation, AI, and so on, so I don't know what it can do for me now. You can't edit model propeties with jass, can you ? |
| 03-17-2004, 08:27 PM | #9 |
You can search the warcraft 3 MPQ using the WC3Viewer in the download section. Fire is not a model it is a Particle Emitter. It can be changed using MDL editing. |
