| 03-16-2004, 01:08 PM | #1 |
heres my problem: I want to make a new skin for a huntress glaive. I need the normal modell and a new modell having 1 diffenernt texture than the usual glaive ... so how can i Replace a Texutre used by a skin with annother? o_O |
| 03-16-2004, 06:00 PM | #2 |
im looking for the same ?s |
| 03-16-2004, 07:24 PM | #3 |
I'm not really feelling like dealing with this, I'm depressed. Well Get War3 Vewier extraxt the model you want to have a different skin. Then convert it with mdx to mdl converter. Then open mdl with notepad. Then scroll down till you find textures. then it will say the path of the skin change it to what ever you want save it then convert back to mdx and import the model and the skin and give the skin that path you made it. |
| 03-17-2004, 04:29 PM | #4 | |
Quote:
ok already done where do i find to mdx to mdl converter? what path do i have to insert there? I cant just use a directory on my PC and the texture is not in the game yet ... so what path? |
| 03-17-2004, 04:35 PM | #5 | |
Quote:
Download the converter in the tools section. Name the path anything you like, as long as you import the skin to that same path. |
| 03-17-2004, 09:02 PM | #6 | |
Quote:
|
| 03-17-2004, 09:46 PM | #7 |
Ha Ha Ha Macs Suck!!!!!!!!!!!!!!! |
| 03-18-2004, 06:38 PM | #8 | |
Quote:
ah okay i understand ... but i couldnt find the converter in the editing tools list ... maybe i am just blind ... could you post a link ? that would be very nice ... ;) |
| 03-18-2004, 08:03 PM | #9 |
| 03-18-2004, 08:26 PM | #10 | |
Quote:
|
| 03-18-2004, 09:01 PM | #11 | |
Quote:
|
| 03-18-2004, 09:30 PM | #12 |
post the mdl. PLz |
| 03-19-2004, 04:28 PM | #13 |
sure here ya go... (this time the minimal post lengh is not realy usfull ...) |
| 03-19-2004, 07:30 PM | #14 |
what do you want done to the models? Like where use diffrent skin? |
| 03-20-2004, 10:49 AM | #15 |
only 1 texture ... } Textures 5 { Bitmap { Image "", ReplaceableId 1, } Bitmap { Image "Textures\Sentinel.blp", } Bitmap { Image "Textures\Tornado1x.blp", } Bitmap { Image "Textures\RibbonNE1_blue.blp", } Bitmap { Image "Textures\Sparkle_Anim.blp", } } I only changed this texture and imported my version of it in wc3 ed using this new path than I imported the new modell and also gave it a mew path Abilities\Weapons\SentinelMissile\SentinelMissile2.mdl and now i allready found my problem ... I imported the mdl not the mdx ... now it works thanks a lot :D |
