| 03-17-2004, 03:26 AM | #1 |
sorry i need help again i have the current trigger i my map: event :player (player team number of player 1) type a chat message as exact match -red attack condiontion: player 1 have left the game action: pick all player one unit and puy into unit group P1. picks all units in p1 and order P1 attack move to north( a region name) somehow this trigger crash my map the purpose of this trigger is to let all allies of player 1 that have type the message can control his uunits to attack after player 1 have left. can anyone help me fix it?? please?? thank you |
| 03-17-2004, 04:42 AM | #2 |
Just Put It Like This Event: You Got That Down I belive, Else Just Do it As; Player 2 Blue Types -red attack Player 3 teal types -red attacl (and so on with all the players) Condition: Player 1 slot status = to not playing Action: Unit Group; Pick every unit in units belonging to player 1 red and do Unit; order picked unit to attack move to north |
| 03-17-2004, 07:13 PM | #3 |
Maby tou can just make like that: when player 1 leaves the game give full unit ontroll to playe2, player3 and so on. Im not a pro in this but maby it will help ^_^ _________________ Terain: |||||||||| 35% :8 Uniths and Heros: |||||||||| 50% Itams: |||||||||| 20% Skining: ||||||||||| 0% Modeling: |||||||||| 0% Triggering: |||||||||| 20% Abiltities\Spells : |||||||||| 35% And Mapping: |||||||||| 40% |
| 03-17-2004, 07:16 PM | #4 |
Go to the trigger and right click > copy as text. I'd like to see the exact trigger. |
