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Cinematic Battles! Round 3

03-17-2004, 08:42 AM#1
Pheonix-IV
Ok, i've decided what the hell, i'll give this another shot. The original concept for Cinematic battles was thought up awhile ago, and it was reasonably sucessful and very long lasting, eventually however, it died. I then tryed to pick it up, but with little success, this will probably be my last attempt at Cinematic Battles, but what the hell, theres nothing else to do!

General Rules
2 players or their "Avatars" will duke it out in a cinematic battle to the death, a judge will participate in each match, deciding how much damage will be done by each attack. Flashy and impressive attacks are a must, as are dodges and blocks.

Rules of Engagement
At the beginning of the round, a dice will be thrown (by me) to decide who goes first, it will then proceed as such:

P1 attacks P2, P2 Blocks, Dodges or Counters - ROUND 1
P2 attacks P1, P1 Blocks, Dodges or Counters - ROUND 2

This continues untill a player dies.
Each player has 1000 hitpoints to live with, sucessful attacks deal damage to these hitpoints while sucessful blocks stop damage from occuring.

YOU MAY NOT MANIPULATE THE OPPOSING PLAYERS AVATAR IN ANY WAY SHAPE OR FORM WITHOUT HIS CONSENT, NO USE OF THE KILL TRIGGER AND NO ACTUAL DAMAGE DONE TO THE OPPOSING PLAYER


Attacks, Blocks and Dodges

There are 6 main types of moves, Attacks, Dodges, Blocks, Counters, Heals and Shields.
Attacks are a straight out blast at the enemy, be it magical or physical, that deals damage and leaves you wide open to enemy counters.
A block is a simple to pull off move that simply absorbs the enemy's attack somehow, because of their simplicity, they dont work as well as dodges do.
A Dodge is harder to pull off than a block, but if done correctly can result in you losing almost no hitpoints at all, if done incorrectly of course, it can result in hardly any damage absorbed, their a bit of a gamble really.
A Counter is a Dodge followed up by an attack, because it combines both attack and dodge, allowing you to attack twice in a row, a Counter's Dodge takes less damage away and the Attack deals less damage than a outright one. Sometimes blocks can be used in counters, but rarely.
A Heal is a simple move that takes a turn, but heals your hitpoints, the amount healed is based on how good it looks.
A Shield is a move that creates some kind of barrier to block the enemy, the barrier has its own share of hitpoints (Based on how good the shield move looked) and the caster can take no damage untill the Shield is destroyed, hard to pull off, but effective.


STAGE 1 BEGINS: Signup and Arena Construction

Stage one, sign up, your name will appear below, if its red, your player 1, if its blue, your player 2, also create and submit any arenas if you want, i will post some of my own some time soon, when\if we have enough people and arenas Stage 2 will begin, good luck.

Hitpoints are displayed above a players avatar as floating text
03-17-2004, 12:16 PM#2
Shadow_Strike
are you gonna rp this battle, or make it into a war3 cinematic?
03-17-2004, 09:46 PM#3
Pheonix-IV
i think the name is pritty ovbious, all the battles are done in cinematic, the player just watches, he dosnt actually do anything, its all up to the judge and the contestants to make neat effects.
03-18-2004, 09:15 AM#4
Trent14
Ooooohhhhhhh yyyyaaaaaa... I wanna participate in this(that was supposed to sound like the Kool Aid guy). It would be fun to have a character do what you want him to. I don't suppose if something we want done isn't part of stock WC3 could we make it and send it to you to put it into the map?
03-18-2004, 09:24 PM#5
Pheonix-IV
what do you mean?