| 03-18-2004, 12:18 AM | #1 |
How can i remove the hero glow from the high elf Sylvanaus windrunner? What do i have to change in the code? |
| 03-18-2004, 01:17 AM | #2 |
In the .mdl code, replace the 2 ReplaceableTexture 2 with 1. The ReplaceableTexture is found in the Textures. I think this will do it. |
| 03-18-2004, 09:56 PM | #3 |
I tried it. It did this |
| 03-18-2004, 09:58 PM | #4 |
Extract the shandris model, and change the skin textures in the mdl to the Sylvanus skin. |
| 03-18-2004, 10:05 PM | #5 |
In the area of the material that includes the replaceable texture, add the line : static alpha 0, That should do the trick. |
| 03-18-2004, 10:14 PM | #6 | |
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heres the mdl. Can somebody do it? Or show what to change in a screenshot? |
| 03-18-2004, 10:32 PM | #7 | |
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NO NO NO NO thats for team color not hero glow. What you need to do is totally remove the glow geoset in mdl. here what you do. Open model in war3 veiwer and then in the list veiw uncheck each one and find what one is the glow. Then remember what mesh number it was. Then open mdl and there will be geodets that look like this Code:
Geoset {
Vertices 444 {
{ 3.41827, -10.4862, 41.2779 },
{ 12.1597, -11.005, 48.9212 },
{ -1.66286, -6.28473, 37.5895 },
{ -0.0957836, 0.138325, 89.3726 },Scroll down counting each one and when you come the number that it was in war3 veiwer select staring with Code:
Geoset {
Verticesall the way down to the end what will look somthing like this. Code:
} MaterialID 0, SelectionGroup 0, } And delete it. I'll do that model will in this model there are to glow meshes one hero and one weird single glow on weapon so do the same thing for both. |
| 03-18-2004, 10:42 PM | #8 |
And here is the model. |
| 03-18-2004, 10:51 PM | #9 | |
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| 03-18-2004, 11:18 PM | #10 |
Ummmm.... what happened? The priests head is gone and the model got screwed up....... |
| 03-18-2004, 11:37 PM | #11 |
You deleted the wrong geosets. I made the model it works. |
| 03-18-2004, 11:44 PM | #12 | |
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| 03-18-2004, 11:47 PM | #13 |
Letme take a look. |
| 03-19-2004, 01:11 AM | #14 |
Here it is, haven't tested it in-game, but have tested it in wc3viewer. wc3player, how is your model 443KB and mine is about 144KB? |
| 03-19-2004, 01:32 AM | #15 | |
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It isn't reallt the sylanvis model that he wants its the geoset merged one. Mine is bigger because it is in mdl format which is bigger. The model works fine in War3 veiwer. |
