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My First Model Ever

03-18-2004, 11:08 AM#1
1Z1KaosAngel1Z1
Its Supposed To Be A Tauren Worker Its Small And Will Soon Have A Bag Of Gold!
03-18-2004, 03:24 PM#2
Arch_Angel
can u post a picture instead of an mdl?
no-one want to go trough all the trouble importing just to see a model...
03-18-2004, 03:35 PM#3
1Z1KaosAngel1Z1
Ill try to get a screenshot from somewhere.. i can figure out why it wont convert to mdx, i get error unexpected line then a square and a 1/2 sign
03-18-2004, 11:21 PM#4
[Death]
One, you spelled Textures wrong. Two, you are supposed to get rid of the PASTE HEADING HERE and the ///////////s surrounding it and replace it with

Textures 2 {
Bitmap {
Image "TEXTURENAMEHERE.blp",
}
Bitmap {
Image "",
ReplaceableId 1,
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 1,
}
Layer {
FilterMode Blend,
TwoSided,
static TextureID 0,
}
}
}

Also, you need animations, so here the code is.

Sequences 1 {
Anim "Stand" {
Interval { 41, 41 },
NonLooping,
MinimumExtent { -10, -17.7064, 0 },
MaximumExtent { 10, 10, 59.6984 },
BoundsRadius 60.1279,
}
}

And most importantly, you need at least one joint or bone. Also, why can't you just take a picture of your model in your 3D editor?
03-19-2004, 12:22 PM#5
1Z1KaosAngel1Z1
Quote:
Originally Posted by Pure_death1492
One, you spelled Textures wrong. Two, you are supposed to get rid of the PASTE HEADING HERE and the ///////////s surrounding it and replace it with


And most importantly, you need at least one joint or bone. Also, why can't you just take a picture of your model in your 3D editor?


Lol if you got it to work wanna send it to me =[
03-19-2004, 01:46 PM#6
Nemo
can you show some pictures?