| 03-18-2004, 11:08 AM | #1 |
Its Supposed To Be A Tauren Worker Its Small And Will Soon Have A Bag Of Gold! |
| 03-18-2004, 03:24 PM | #2 |
can u post a picture instead of an mdl? no-one want to go trough all the trouble importing just to see a model... |
| 03-18-2004, 03:35 PM | #3 |
Ill try to get a screenshot from somewhere.. i can figure out why it wont convert to mdx, i get error unexpected line then a square and a 1/2 sign |
| 03-18-2004, 11:21 PM | #4 |
One, you spelled Textures wrong. Two, you are supposed to get rid of the PASTE HEADING HERE and the ///////////s surrounding it and replace it with Textures 2 { Bitmap { Image "TEXTURENAMEHERE.blp", } Bitmap { Image "", ReplaceableId 1, } } Materials 1 { Material { Layer { FilterMode None, static TextureID 1, } Layer { FilterMode Blend, TwoSided, static TextureID 0, } } } Also, you need animations, so here the code is. Sequences 1 { Anim "Stand" { Interval { 41, 41 }, NonLooping, MinimumExtent { -10, -17.7064, 0 }, MaximumExtent { 10, 10, 59.6984 }, BoundsRadius 60.1279, } } And most importantly, you need at least one joint or bone. Also, why can't you just take a picture of your model in your 3D editor? |
| 03-19-2004, 12:22 PM | #5 | |
Quote:
Lol if you got it to work wanna send it to me =[ |
| 03-19-2004, 01:46 PM | #6 |
can you show some pictures? |
