| 03-18-2004, 01:22 PM | #1 |
Hi do someone know how to make it look like a disco in a game because i am doing a disco map i need it to be different colors that are moving around from the sky i have an idea but it doesnt work place a unit high up and let it attack in a rect let its attack be like a green light but ther isent an attack like green light sorry for bad spelling but could someone help me? |
| 03-18-2004, 06:36 PM | #2 |
what exactly do you mean by "different colors that are moving around from the sky"? |
| 03-18-2004, 07:22 PM | #3 |
like a disco ball with the lights |
| 03-21-2004, 03:00 AM | #4 |
Im not sure if this is exactly what you want but you can make a custom doodad with the fire cinematic as the base and then change the minimum scale and the maximum scale to 100. This will have the effect of streaks of orange coming down from the sky when you place the doodad. You can do the same thing with the blue fire to get blue streaks and im not sure if you can do this coz i havent done any skinning/modeling before but you might be able to sking the model of the fire so that it is numerous colors to give the effect of disco lights :D |
