| 03-19-2004, 12:53 AM | #1 |
Alright, I'm not here to request any animation/skinning or any other bs that u mods are pissed off at....im just trying to show how my model came out in a warcraft type perspective....comments/suggestions needed btw: i will be animating this by tomorrow if there are no further comments |
| 03-19-2004, 12:56 AM | #2 |
that a good skin!!!!!!! |
| 03-19-2004, 01:00 AM | #3 |
lol, haha funny, just cause i didnt make a skin, doesn't mean i wont...this is just WIP btw: i've encountered a problem...i exported this as a .3ds file and tried importing it into 3dsmax...however the file never shows up could it be the way i saved the file? plz help |
| 03-19-2004, 05:56 AM | #4 |
Looks good. How many polys ? Someone should skin that. |
| 03-19-2004, 01:05 PM | #5 |
I Will skin that as soon as someone tells me how to work out the mapping in 3dsmax.... btw: the mesh i imported into 3dsmax is 1267 while the original one i posted as a pic was like 600....doesnt really matter...just that i really need a tut on mapping/textures |
| 03-19-2004, 03:29 PM | #6 |
Looks great :D does it have animations already? |
| 03-19-2004, 03:43 PM | #7 |
I am the dude should making the anims, just aint got time yet. |
| 03-19-2004, 03:50 PM | #8 |
nonono, tyraxor, for this model, i am going to animate....later, i will put up a poll on which one should be the one for my upcoming campaign btw: it will be a long time b4 i animate if i dont get a tut soon about texturing, cause i only have 8 days left w/ 3dsmax.... if only someone could give a tut on mapping.... btw2: what ever happened to the suggestions? |
| 03-19-2004, 07:14 PM | #9 |
Hey Aznwhore, do you still have that Meta Ridley model? |
| 03-19-2004, 07:53 PM | #10 |
yes...but thats not what this topic is about.... |
| 03-20-2004, 12:55 PM | #11 |
Wow, azn, you must have a million samus threads ;). The model looks nice, even if its hi-poly, since I'm sure there wont be a map where ten copies of Samus are going to be running around blasting people. Though, the left arm looks extremely strange. You need to fix it and make it a box rectangle, not a triangle. |
| 03-20-2004, 08:16 PM | #12 | |
Quote:
sry if ur gonna call this spamming but im not requesting...much...just comments and currently, im looking for a tut on texturing w/ 3dsmax "4" u think u no where i can find these? just wondering if other ppl who've done this b4 might help out.... |
| 03-20-2004, 10:00 PM | #13 |
Max ships with some standart Tutorials. Just look in the Help menu. |
| 03-21-2004, 02:28 AM | #14 |
That is absolutely awsome. I can't wait till this model is finished. I'm thinking the best missile animation will be the Sham/Warlock/Farseer Lightning ball and the archer sound set comes to mind...succubus might work..but it doens't suit Samus' persona...ooo I'm excited :) |
| 03-21-2004, 03:05 AM | #15 |
if someone give me the skin to this and shows me how to apply this, i might be able to finish it b4 my trial is up |
