| 03-19-2004, 03:14 AM | #1 |
event - a unit is attacked condition - attacked unit = sleeping action - pick every unit own by owner of attacked unit by the type footman and do ations loop - unit pause picke unit - wait 2 second -unit unpause picked unit somehow when the unit is attacked in the map, it pause all the footman of mine in the map BUT it does not UNPAUSE after 2 seconds, infact it never unpause, can anyone help me fix it? |
| 03-19-2004, 03:25 AM | #2 | |
Quote:
You shouldn't put wait actions inside a loop, instead make 2 loops.. like Code:
Actions: Pick every unit owned by (Owner of Attacked Unit) of type Footman and do: unit - pause picked unit. (outside the loop)Wait for 2.00 seconds Pick every unit owned by (Owner of Attacked Unit) of type Footman and do: unit - unpause picked unit. |
| 03-19-2004, 03:42 AM | #3 |
thx alot, now it is working :) |
