| 03-19-2004, 03:46 AM | #1 |
Do I have to make a timer array to see if this timer expires.. Code:
Event: A unit is attacked Action: Unit - Add a 10.00 second Generic expiration timer to Attacked Unit Action: Set timer[i] = (Last started timer) Action: Set i = i + 1 like that? Anyway my real question is: How do I check what unit the timer is attached to? for this trigger Code:
Event: timer[1] expires Conditions: ?? Actions: Kill the unit ? Do I have to make a unit array as well as a timer array or is there a simple way of solving this? EDIT: THEY AUTOMATICALLY DIE? what the heck! ok.. so.. well., this post is retarded i might aswell make some smileys :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( ;) ;) ;) ;) |
| 03-19-2004, 04:10 AM | #2 |
Yes, they automatically die, hence the 'expiration'. Test before you post next time... Don't spam smilies, either. :< |
