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Originally Posted by HyperNox
The code is the second column to you right its 4 letters, like for example AOeq (Ability Orc Earth Quake)
and this code's behaviour is defined in a dll file I think. So you cant edit the codes behaviour
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Yes, the ability behaviour code is hardcoded into the WC3 game engine, and therefore not editable.
The DataA1, etc. fields hold some ability specific data. What they actually do, varies from ability code. The Object Editor can help you find out what they do (you have to switch between Raw Data and normal view).