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map idea:Dungeoncraft

03-19-2004, 03:08 PM#1
Aka'lamanaia
I had this huge Crazy idea for a map, where people have to get food and stuff, then theres these portals scattered around map wich give diffrent kinds of monsters once ya "capture" it, but every week theres a payday where ya gotta pay gold to the monsters. But ya also require some monsters to do some tasks in your Base/Dungeon(depends on what kind of dungeon/base start ya took)
Then there would be 50 Gold coins and 1 gold mine with unlimited money for each player. Ya get Hero with the Dungeon/Base start type ya took, So, there would be kind of Dungeons that are either Dedicated to good, or bad or neutral or merchant. Also Some Unit Types hate each other(i.e Gargoyle would hate Gryphon,Ghoul would hate Footman). This is idea from DKII, but unlike in DKII theres no boundaries you to move expect trees and terrain and structures. Monsters also need food, but some monsters want diffrent kind of food(Pigs, Dears etc), so Player would to have enough food buildings for each type of food, also players would to have enough sleeping space for monsters(number of monsters your dungeon/base accepts depends on number of sleeping spaces).

Now the Races

Humans
Stock WCIII & TFT Humans(Only for Good Side). Maybe few additions here and here and replace elven units with diffrent ones..

Elves
Human Structures but with Elven Units(Only for Merchants).

Night Elves(Avaible to Neutral Only)

Undead(Avaible to EVIL only)
Burning Legions(Avaible to Evil Only)

Orcs (Avaible to Evil & Good, but some unit types hate some units... so might cause trouble).

Player cannot choose what monsters the portals spew out, they come out randomly(Ya have to have prequirsites for them thoughts). Feel free to use the idea or Improve it.