HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Attatching Trigger

03-20-2004, 04:42 AM#1
theblackpearl
Is there a way to use triggers to attatch a weapon to a guy... I'm working on a project right now that doesn't have a modeler (at least not an active one) so we're trying to see if we can do it with triggers. And if there is, can it be done for all of a certain type, like, so when you create them, it adds it, or would that not work. Thanks in advance.

-The Black Pearl
03-20-2004, 04:58 AM#2
tree
you need to import the weapon u want attached into WE
(some attachments here )

then do whatever u want for the event.
the action is:
special effect - create special effect attached to the (where ever you want to attach) of (unit x) using (select your imported weapon or attachment)

if u want to attach a weapon to the hands its either:
hand right
hand left
03-20-2004, 05:10 AM#3
theblackpearl
Those are awesome! However, (can't get to WE for a few more hours) is there an event that it attatches the weapon to all units of that type?
03-20-2004, 05:30 AM#4
Albiino-I
Try searching some tutorials, usualy easy to find and easy to use :D !
03-20-2004, 05:41 AM#5
Transcendence
All you gotta do is import em, and do

Special Effect-Create a special effect attached to the right hand of UNIT using FILE PATH
03-20-2004, 05:49 AM#6
theblackpearl
Sweet thanks guys. Also, Albiino... are you like, the official Tutorial adveritser? ;) That's the second time you've told me to look through them ^_^