| 03-21-2004, 11:02 PM | #1 |
Is there a way with triggers or jazz to set it so the people have to talk in observer mode, or in some other way are completely incapable of comunicating with eachother? If so, please state your meathod here. |
| 03-22-2004, 12:09 AM | #2 |
I have not yet found a way to keep players from talking to each other in any situation. Sorry. |
| 03-22-2004, 12:11 AM | #3 |
How about this? First, at the beginning of the game, constantly flash this message CHATTING ANY MESSAGES WILL RESULT IN IMMEDIANT DEFEAT Now, set up a trigger that makes any player that types a message with a substring of (empty string) or whatever, make them loose. hehehe |
| 03-22-2004, 12:44 AM | #4 |
I'm not sure, but isn't there a way to clear all text off the screen? That, or flood the screen with 30 or so blank messages whenever someone says something, so it's still blank and no one gets the message. |
| 03-22-2004, 12:53 AM | #5 |
If I flood it with blank messages it will clear it off? Hmm, the problem is I want it to sort of be in a state of unknowingness (is that even a word?) for the game I'm creating, so I'm working on a system that whatever they type willl just appear abover their head. The trigger for that while complicated was easy enough, but now my problem is that I can't get the stupid messages to go away from normal talk. |
| 03-22-2004, 01:34 AM | #6 |
Making Hunter0000's idea, and his retarded massive caps, pointless. |
| 03-22-2004, 01:41 AM | #7 |
Yes, pretty much. They have to be able to talk, just not in the chat style format. If anyone has ever played Ultima Online, I want it to work something like that. Also, if anyone knows the way to clear the text, that would be nice. The say 30 lines of text wouldn't work, because then the text would still show up in chat log wouldn't it? I need it so that that they can't really communicate in game (seeing as how I can NOT stop whispers or RL conversations) |
| 03-22-2004, 01:42 AM | #8 | |
Quote:
lol, it was meant to be a joke... Normal messages cant be removed, not even by JASS. I am also fairly sure that game messages to not "bump" text messages. sorry |
| 03-22-2004, 01:45 AM | #9 |
Ok, yes that is true Hunter0000, let's just watch the crazy people ponder over pointless thoughts. |
| 03-22-2004, 01:45 AM | #10 |
I was kidding too, but if you can't clear the text screen, then is there a way to set it permanently to observer chat using... *shudders and hides from the pandora boxyness of it* advanced jass? |
| 03-22-2004, 02:05 AM | #11 | |
Quote:
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| 03-22-2004, 02:22 AM | #12 | |
Quote:
Someone wants to fit in... |
| 03-22-2004, 02:47 AM | #13 |
The only method here that'g work is my EXTREAM CAPITALS method. Try that! :P |
| 03-22-2004, 03:27 AM | #14 |
Don't make fun of me because I feel socially chalanged by message boards. Anyways, meanwhile in sanity, I just realized clear screen wouldn't work either anyways, so I'm not gonna try cinematic thing, if anyone thinks of anything please tell me. |
| 03-22-2004, 08:16 PM | #15 |
If there is a way to change it to ally chat when they're all enimies, that might work as well. Of course even if this does work you still have problems if they are all allied, or something. Hunter000, thats a great idea. Must try it sometime. |
