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68 Bit...?

03-22-2004, 02:21 AM#1
1000FootKrutch
It says ,3ds format requires 68 bit things. How do I change it? It's already in 3d bit.(The texture)
03-22-2004, 05:14 PM#2
Tyraxor
What Prog?
03-22-2004, 06:05 PM#3
Zap
I've seen this error message in Lithunwrap, yet it seemed to be when i attempted exporting 3ds from Milkshape3d. I don't know how you remedy it however.
03-22-2004, 07:17 PM#4
Triceron
What are you naming your files? It seems like it doesn't like the way you named your bitmap files, maybe you're overwriting the extensions or adding some unrecognized characters?
03-22-2004, 10:20 PM#5
1000FootKrutch
eh I fixed it. it has to be 24 bit texture, then 32 after i add an alpha