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moving summoned unit

03-22-2004, 11:29 PM#1
Villium
im trying to make a spell so that a hero summons a unit, and then with triggers, i want to make that unit move around the hero in a circle (only way i could time of) but i cant figure it out... help plz
03-22-2004, 11:33 PM#2
MadFunk
What sort of unit is it? What is it's function? Is it like a fireball that shoots enemies? Is it a shield? Based on what it is, you may be able to do it differently. Clarify what you want so that it's easier for myself and others to develop a solution.
03-23-2004, 12:47 AM#3
Villium
i want it to seem like its throwing its sword so it spins and moves around the hero, dealing dmg as it goes, id do it with sphere, but cant add dmg to it
03-23-2004, 12:56 AM#4
MadFunk
I'm sure some spin on immolation might do it. I'm not sure, but I think it's possible to give a unit an ability without it appearing on that unit's command card. Perhaps you could give it an ability with the orb 'buff' that doesn't appear on the card, and remove it when the spell ends.
03-23-2004, 01:04 AM#5
BattleBotv8.2
Check my spell thread there is a spell that makes spinning blades go around the caster and deals damage. And there is a whirlwind spell that deals damage near the whirlpool.
03-23-2004, 01:31 AM#6
Villium
and that would be where???
03-23-2004, 02:03 AM#7
BattleBotv8.2
It's at the top of the forum, so I didnt think I had to put a link.
03-23-2004, 02:58 AM#8
Villium
i looked at that after i posted, but u never made a post saying how to do it, i see where someone asked for that spell, but u never explained it, and i dont know where to get it... help plz
03-23-2004, 03:09 AM#9
BattleBotv8.2
At the bottum is a attachment of a map. Look at the triggers in the map.
03-23-2004, 03:23 PM#10
Panto
I don't know BattleBotv8.2's method, but you could try making a form of Locust Swarm that just has one unit. Change the Locust to have no attack and give it whatever model you want. Then give it some kind of Immolation (maybe with blood instead of fire for animation).