| 03-25-2004, 02:13 AM | #1 |
I've got a spell called Relativity Chaos which changes the rate of day/night to 1000.. so you can imagine how annoying it is with those f'cking sound effects going off back to back.. any way to turn those specific sounds off? |
| 03-25-2004, 03:12 AM | #2 |
Yeah... theres a trigger literally named turn off dawn/dusk sounds. |
| 03-25-2004, 03:43 AM | #3 | |
Quote:
Christ man... there's so many triggers the one I want actually has a name.. :( Too bad there isn't a trigger called "Creator - Learn JASS" |
| 03-25-2004, 10:12 PM | #4 |
use jass it's said that it's very hard to use. |
| 03-26-2004, 12:23 AM | #5 |
I hate code.. I've never ever liked code. But I can work -in- code, just not from scratch. If I have something to go with I'm usually okay, unless it's something like C++ or Java. Most of what I've learned has come from trying to recreate triggers that, when converted to text looked exactly like another already existing trigger.. if.. that makes sense. =P The only thing that's confusing so far is using the right... "syntax" for creating the triggers. Knowing precisely how to word it I'm okay with "pick all units matching" etc, but *finding* that precise trigger is a whole nother thing.. :p |
| 03-26-2004, 12:37 PM | #6 |
Besides of that, I think you can change the dawn /dusk sounds in game interface. |
