HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

help me on tree's angle placing...

03-26-2004, 01:20 PM#1
ImperialNaga
I want to know how to make the tree angle that follow the slope...
See this pic if u dun understand what i mean:
http://www.elilz.com/pic.php?startnum=119

THx.
03-26-2004, 03:30 PM#2
Panto
Well, for units at least, there's a stat called Max Pitch, which determines how much the model's angle conforms to the terrain. For example, a lot of buildings have 0 max pitch, because they're always perfectly straight up.

I would look for a similar stat for the tree doodads. I don't know if they have one, but if they do, setting it very high will be your best bet, I think.
06-06-2004, 02:26 PM#3
ImperialNaga
Quote:
Originally Posted by ImperialNaga
I want to know how to make the tree angle that follow the slope...
See this pic if u dun understand what i mean:
http://www.elilz.com/pic.php?startnum=119

THx.

I hope there is a better answer that would help. THX!
06-06-2004, 02:40 PM#4
DoCa-Cola
Better answer? That's the only answer... Open up the Object Editor, and go to Destructibles, and find the Tree Doodad(s) you want to conform, and find the fields:

Art - Max Roll Angle (Degrees)
Art - Max Pitch Angle (Degrees)

Set them both to 90, then place the trees, and they will slope with the terrain.