| 03-26-2004, 08:41 PM | #1 |
Well I tryed to put fishing into my map. I dont know whats wrong. I tryed to make a trigger so that a player needs to have a fishing pole (a specific item) and needs to be in the region near the water. Then the player simply types -fish it's really makeing my angry its suposted to wait 10 seconds and displays a message then it creates a fish in a region close to you. Then it turnes off the trigger waiting 60 seconds then turning it back on. can someone help me? |
| 03-26-2004, 08:54 PM | #2 |
There's no 'triggering unit'. Maybe make a dummy ability and if a unit enters region, add, if he leaves, remove it. |
| 03-26-2004, 09:06 PM | #3 |
well, if they have to stand in that small region to fish player types -fish add pick all units in <region> matching has [item] = true -> if count of unit group (picked units) > 0, then do [your trigger] else [say u need a fishing rod] might need to add picked units to a unit group variable where i put the arrow |
