Could someone explain to me how to implement Bonusmod? I've always made triggers using the "Event-Condition-Action" method, and Bonusmod is in text, so I have no idea of how to get it to work. Any help would be great...
Its a trigger in the Repository. Basically, its a trigger designed to change the max HP and Mana of a unit in game. I've tried PMing the creator, who never replied, and someone who did an improvment on it, who told me to ask on the board.