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Animation Speeds and Scaling

03-27-2004, 04:06 PM#1
Reaprojects
I have a model scaled to 5 times the default size because of the theme of the map. Now the walking animation looks 'retarded' because it looks like the model is moving at slow motion. I can't increase the moving speed, I need to limit the distance the model can walk per second. Is there a way to increase the animation speed so it looks more appropiate?
03-27-2004, 04:59 PM#2
Panto
I believe it's called Art - Animation Speed and it's at the top of the set of values in the unit editor.
03-27-2004, 09:00 PM#3
Reaprojects
Indeed, there are two fields that seem appropiate...

Art - Animation - Walk Speed
Art - Animation - Run Speed

I increased the values for these fields, but there is no noticable change visible when the model is ordered movement in the game.

Logically these are the fields to change for my desired effect, but it doesn't work. :(

Thank you for your help, though.
03-28-2004, 06:58 AM#4
Panto
I'm sorry that it didn't work. What were the old speeds, and what did you change them to?
03-28-2004, 03:16 PM#5
Reaprojects
The old speeds were 250 in both cases, and I adjusted them to 522. I thought I'd go for the maximum movement speed ( for windwalk ) and try it. You think it didn't work because it's greater than 400?

And no need to be sorry, it's not your fault it didn't work.
03-30-2004, 12:50 PM#6
Reaprojects
Okay, I found the solution...

You actually have to _lower_ the values. I adjusted the values to 175 from 250 and it looks perfect now. I thought I'd share this if someone else runs into the same problem.