| 03-28-2004, 04:26 PM | #1 |
Hello there, I've been trying to make a melee-like trigger in a non-melee map. the deal is, you get a race picker. pick human and you get a town hall, for orc a great hall. now i think you can guess it, if you pick undead or night elf you need to get a haunted/entangled mine. i've done it for night elf already; "order (last created unit) to (night elf tree of life - entangle (instantly)) gold mine 00028". now i have one problem, there is no such command for the undead, how am i going to solve it here? I tryed using triggers like "Replace (gold mine 00028) with a (haunted goldmine)" and then "Unit change owner - change owner of last replaced unit to player 1 (red)" but this doesn't seem to work... anybody have a solution for this? thanks in advance, Mozared |
| 03-28-2004, 05:56 PM | #2 | |
Quote:
Unit - Replace XGoldmine with Haunted Goldmine for Player X |
| 03-28-2004, 06:11 PM | #3 | |
Quote:
No such thing. To do this you need to do this: -replace goldmine with haunted goldmine -change owner of last replaced units to player X and the funny thing is, that this is what i just explained :\ . anyway, thanks for the help, i fixed it already, i had: -change owner of last created unit to player X though this should have been: -change owner of last replaced unit to player X Thanks in advance, though i figured out myself :D . Mozared |
