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Problem putting down Mines...

03-28-2004, 04:26 PM#1
Mozared
Hello there,

I've been trying to make a melee-like trigger in a non-melee map. the deal is, you get a race picker. pick human and you get a town hall, for orc a great hall. now i think you can guess it, if you pick undead or night elf you need to get a haunted/entangled mine. i've done it for night elf already; "order (last created unit) to (night elf tree of life - entangle (instantly)) gold mine 00028".
now i have one problem, there is no such command for the undead, how am i going to solve it here?
I tryed using triggers like "Replace (gold mine 00028) with a (haunted goldmine)" and then "Unit change owner - change owner of last replaced unit to player 1 (red)" but this doesn't seem to work...

anybody have a solution for this?

thanks in advance,

Mozared
03-28-2004, 05:56 PM#2
BattleBotv8.2
Quote:
Originally Posted by Mozared
Hello there,

I've been trying to make a melee-like trigger in a non-melee map. the deal is, you get a race picker. pick human and you get a town hall, for orc a great hall. now i think you can guess it, if you pick undead or night elf you need to get a haunted/entangled mine. i've done it for night elf already; "order (last created unit) to (night elf tree of life - entangle (instantly)) gold mine 00028".
now i have one problem, there is no such command for the undead, how am i going to solve it here?
I tryed using triggers like "Replace (gold mine 00028) with a (haunted goldmine)" and then "Unit change owner - change owner of last replaced unit to player 1 (red)" but this doesn't seem to work...

anybody have a solution for this?

thanks in advance,

Mozared

Unit - Replace XGoldmine with Haunted Goldmine for Player X
03-28-2004, 06:11 PM#3
Mozared
Quote:
Originally Posted by BattleBotv8.2
Unit - Replace XGoldmine with Haunted Goldmine for Player X

No such thing.

To do this you need to do this:
-replace goldmine with haunted goldmine
-change owner of last replaced units to player X

and the funny thing is, that this is what i just explained :\ .
anyway, thanks for the help, i fixed it already, i had:
-change owner of last created unit to player X

though this should have been:
-change owner of last replaced unit to player X

Thanks in advance, though i figured out myself :D .

Mozared