| 03-29-2004, 05:13 AM | #1 |
I have created a map with one of the music themes from warcraft, and have used that music as a 3D looping sound in my map. Problem is, it won't play ingame. Is it possible to get a 3D sound file, based on one of the game's music themes, to actually work ingame? |
| 03-29-2004, 02:59 PM | #2 | |
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I think you would have to set it as 3D in the sound editor. |
| 03-29-2004, 07:43 PM | #3 | |
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I already set it as that, but it still doesnt play ingame. |
| 04-20-2004, 04:50 PM | #4 |
try this: Set a new trigger (I name it "Music") Then make a event that says: Time - elapset game time is 0.10 seconds. Then a Action: sound - stop music immedialty. Then a Action: wait 0.10 seconds Then a Action: Sound - play sound (name of the sound) Did this work ? And btw i know its music but try it anyway..it works fine for me |
| 04-28-2004, 10:33 AM | #5 |
Maybe, because it is 3d, you have to set a point for it to come from. Did you try it without the 3d flag ticked? Im just offereing random solutions |
