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Use of Pathing/Line of Sight Blockers..

03-30-2004, 09:00 PM#1
Silenkiller
Hi! I'm making some high looking walls out of stacked doodads. So anyhow, when my unit comes walking up to the wall, I dont want him to be able to see over it. So I modified the pathing/los blockers to have no pathing, so i can put them right under the doodads.. (so my units can walk right up to the "wall"). Anyhow, this has bugs.. and it isnt because of the non-exsistant pathing. It seems as if when you walk up to a pathing blocker, you can see past it. You have to be right infront of it, but ur able to see past it. I tested my problems by making a square box with them, and placing a hero in it. When walking around in the box, for some reason half the box was lit up furthar than the other half, and when the unit was brought to the sides of the box (the pathing blockers) you could see past them.

Does anyone have any idea's on how to fix this? Or any other means of blocking line of sight?


I've been battleing this problem for about 2 months now.. any help is appreciated. :D
03-30-2004, 09:07 PM#2
ThyFlame
Double thick pathing blockers, I would guess. If they can't get close to the outer border, they can't see past it.
03-30-2004, 11:48 PM#3
Silenkiller
Quote:
Originally Posted by ThyFlame
Double thick pathing blockers, I would guess. If they can't get close to the outer border, they can't see past it.

Yea.. i would do that.. but.. problem is.. the blockers have no pathing.. so they would just walk thru them up to the same place as before. I cant increase the blockers because i have to stay close to the wall lol.
03-31-2004, 01:21 AM#4
Ligature
urrr... so put pathing blockers in front of the LOS blockers, or put what you don't want them to see further away and put another row of LOS blockers?