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Linkmaster's 3rd attempt to get another spell thread going... Come inside!

03-30-2004, 11:49 PM#1
linkmaster23
Well, my last one was a failure. So I decided to make another. This time, with a little more control. Mainly, you can post any request, I will do MOST of them, and I will only accept your first submission. Meaning, if you write down 14 spells, whichever one is at the top, is the one that is picked. (Unless it stinks). Still, only post 1 spell at a time please. I'm not doing very much, so it's first-come - first-serve right now... I think that's everything... Yea, every 5 or so spells, I'll release a map. Have fun!

Slayer- (The 3rd)
03-31-2004, 02:07 AM#2
Lazurus
Hello Linkmaster, I hope this spell thread turns out to be as successful as your original one. :)

What I want is an AoE line damaging spell (Refer to Shockwave or Impale) with certain special effects. The number one priority is that the spell flows smoothly and lag is kept is a mimimum. What I want is after the casting unit targets the point or unit, a number of units (depending upon the spell level, see below) to descend from the sky slightly behind the caster and fly in a straight line across the targeted direction (think Shockwave or Impale) bombing the terrain beneath them after they have passed the point where the caster is, damaging enemy units beneath them and ascending upwards into the sky before disappearing. As the level increases (5 levels) I wanted the width of the area of effect to increase because additional flying units would appear to bomb more units beneath them. I know it sounds odd, but I'll try to illustrate.

(C) = The Casting Unit
---------> = The Path of a Flying Bombing Unit
X = flying unit bombs the ground beneath them as they fly over head

Level 1 Pathing:

--(C)XXXXXX->

Level 3 Pathing:

-----XXXXXX->
--(C)XXXXXX->
-----XXXXXX->

Level 5 Pathing:

-----XXXXXX->
-----XXXXXX->
--(C)XXXXXX->
-----XXXXXX->
-----XXXXXX->

Ect. I hope all of this makes sense. :(

- Lazurus
03-31-2004, 08:18 PM#3
linkmaster23
It sort of does... I'l think about it and get back to you whether I'll do it or not. :P
03-31-2004, 08:31 PM#4
BattleBotv8.2
Tsk tsk tsk. Linkmaster, superior than my skills but yet my thread is more popular... just kidding. For the bombing one I created (I think you requested it in my thread). Only I made it go downward while firing bullets and explodes (Me like big booms).

I could change it to bombs and go upwards just like that.
03-31-2004, 11:27 PM#5
linkmaster23
I didn't like the idea. Glad to know I have someone to take the crusties. :P
04-01-2004, 12:07 AM#6
xicaum
hey, since battle bot is sick, can u make me this? : in my map there is a warrior ( dh based) that i wanted to make his ultimate like this : the hero would like stand still for as long as he keeps thea ability activated ( if he moves, he stops it) and some effects would come out of him ( like, cool things to eye...if u decide to make this, i'll think of an affect ) , and ge would slowly lose health, but people close (enemys) would like, take damage...the hero would be granted like, + 15 armor( cause otherwise it would suck...cause everyone would juts attack him and kill him ), and he could not be target of spells...and ...basicly this....
04-03-2004, 12:56 AM#7
gwat
Um yeah how bout changing you form and keeping your summoned units from dissapearing. If you don't understand I mean sort of like the Diablo 2 Druid.
04-03-2004, 02:15 AM#8
Quetz
Mana Leeches :

Cast on a single unit. Drains mana until a certain point, say until the target units mana is gone, and make it spawn a 'big leech', which uses the model of a carrion beetle. After the big leech is destroyed, make the disease linger in the area, like the abomination disease ability. If a unit catches this disease and has mana, the cycle begins anew.
04-03-2004, 04:07 AM#9
linkmaster23
Nice, if i can find the time between UT2k4, I might do it... :P
04-03-2004, 05:39 AM#10
Quetz
Quote:
Originally Posted by linkmaster23
Nice, if i can find the time between UT2k4, I might do it... :P

UT2k4 = T3H Sh3AT
04-03-2004, 05:56 PM#11
linkmaster23
Yuppers!! (get it if you don't have it)